Archaic but brilliant computer games we miss

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soft revolution
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Archaic but brilliant computer games we miss

Post by soft revolution » Fri Aug 01, 2008 10:39

I'm missing having a working BBC computer at the moment, there were some amazing games on it - especially the ones put out by Superior Software. I downloaded Repton 3 earlier this week (which was ahead of its time because you could edit and make your own game maps, we didn't get to do that again till Doom)

Image

The one I'm really missing though, is called Citadel. The game was one huge map as opposed to a series of levels - http://en.wikipedia.org/wiki/Citadel_(computer_game" onclick="window.open(this.href);return false;)

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I never completed it, it really was a massive game. You had to destroy a starport. It had digitised speach in 1985. It was the future.

And by me, I mean, Flexo.

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Re: Archaic but brilliant computer games we miss

Post by tompony » Fri Aug 01, 2008 11:04

I loved Citadel, although it was astonishingly difficult. You've probably already seen it as it's linked from the Wikipedia page, but there's a brilliant full map of the game here.

The games that get the most play on my BBC emulator, though, are Chuckie Egg - an undisputed all-time classic - and Vertigo, which is far less well-known. It's a "ball in a maze" game a bit like Marble Madness or Spindizzy, but each level is a single screen beat-the-clock type puzzle. I like it so much that I did a cover version of the excellently dreadful in-game music!

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Re: Archaic but brilliant computer games we miss

Post by darvé » Fri Aug 01, 2008 11:14

The collision detection on that youtube clip is a bit out isn't it? or were you able to walk through fire and stuff.. thats if it is supposed to be fire.

I was an 80's Spectrum owner, 128K, it came with a ten pack of games, of which Odd Job Eddie was a platform classic. You had to fix the TV, from the inside.


Image

Image
and that snare drum, that drum roll
means we've got a winner

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Re: Archaic but brilliant computer games we miss

Post by tompony » Fri Aug 01, 2008 11:16

You can pass through things that hurt you. Your life bar decreases, and if it decreases too much at one time then you're sent back to the entrance point of the room (to stop people from bypassing hazards entirely). Quite a clever system, actually!

I was actually a C64 owner, the BBC was my cousin's, but for some reason I have better memories of the games we played at their house than of the ones they played at mine.

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Re: Archaic but brilliant computer games we miss

Post by darvé » Fri Aug 01, 2008 11:21

Ok, that makes more sense, i'd have loved that when i was younger i think. It looks quite complex for a game of that era.
and that snare drum, that drum roll
means we've got a winner

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Re: Archaic but brilliant computer games we miss

Post by tompony » Fri Aug 01, 2008 11:24

It's one of those games like Jet Set Willy, where it's fun to just wander around and explore new areas, but cripplingly, infuriatingly impossible to actually get anywhere near actually winning.

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Re: Archaic but brilliant computer games we miss

Post by soft revolution » Fri Aug 01, 2008 12:12

tompony wrote:The games that get the most play on my BBC emulator, though, are Chuckie Egg - an undisputed all-time classic - and Vertigo, which is far less well-known. It's a "ball in a maze" game a bit like Marble Madness or Spindizzy, but each level is a single screen beat-the-clock type puzzle. I like it so much that I did a cover version of the excellently dreadful in-game music!
Ahh, Chuckie Egg!! Along the same theme, in an old band we discovered a synth sound which was identical to the Chuckie Egg walking noise and wrote a song using it.

Wasn't it terrifying when the big bird came out of the cage and started chasing you round the screen.

Vertigo looks ace, although this chap got stuck on a ramp for ages



This weekends task is to find a good Beeb emulator!
And by me, I mean, Flexo.

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Re: Archaic but brilliant computer games we miss

Post by tompony » Fri Aug 01, 2008 12:16

soft revolution wrote:Ahh, Chuckie Egg!! Along the same theme, in an old band we discovered a synth sound which was identical to the Chuckie Egg walking noise and wrote a song using it.
There's a Mates of State song that features a synth sound that sounds like the Chuckie Egg jumping noise!
This weekends task is to find a good Beeb emulator!
http://www.mikebuk.dsl.pipex.com/beebem/" onclick="window.open(this.href);return false;

Now you can spend more of your weekend messing around with it!

There's a great site for games and stuff too, I THINK it's:

http://www.stairwaytohell.com" onclick="window.open(this.href);return false;

But harsh internet blocks prevent me from checking it out!

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Re: Archaic but brilliant computer games we miss

Post by tompony » Fri Aug 01, 2008 12:19

Ooh, also, on a more Spectrum-related tip:

http://myspeccy.org/" onclick="window.open(this.href);return false;

This site is GREAT! It was made by some Russian genius or other, it's basically an online Spectrum emulator, but with a membership system that allows you to sign up and try to beat everyone else's high scores.

I love old games so much.

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Re: Archaic but brilliant computer games we miss

Post by Carys » Fri Aug 01, 2008 13:00

Great website!

We have an original 128k Spectrum, and my favourite game is Nifty Lifty. It's incredibly hard. Although often I find nowadays that the hardest thing is that the Spectrum isn't at all intuitive so you want to do something obvious and it throws a hissy fit.

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Re: Archaic but brilliant computer games we miss

Post by boney » Fri Aug 01, 2008 13:14

I've been playing Jumping Jack a lot recently online....I'd LOVE to find Trashman too..

Image
Trashman

Image
Jumping Jack

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Re: Archaic but brilliant computer games we miss

Post by tigernoodle » Thu Aug 28, 2008 13:25

soft revolution wrote:I'm missing having a working BBC computer at the moment, there were some amazing games on it - especially the ones put out by Superior Software. I downloaded Repton 3 earlier this week (which was ahead of its time because you could edit and make your own game maps, we didn't get to do that again till Doom)

Image
ooh... i think i've still got Repton 2 in the cupboard (along with an Acorn Electron that was still capable of running Chuckie Egg last time i unearthed it). i was about 10 last time i tried playing it, mind, and could never get my little head round it.

i was always more of a Snapper fan.
Image

alongwalkhome

Re: Archaic but brilliant computer games we miss

Post by alongwalkhome » Thu Aug 28, 2008 14:22

You guys, the only video game "console" I've had in my life had several games without any graphics! It was one of the first-generation TRS-80s and the games were on cassette tapes!! I LOVED it though.

My favorite game was this choose-your-own adventure/D&D type thing called "Colassal Cave Adventure" and it looked like this(!!)

Image

I had a Pac Man knock off w/a ladybug and a Frogger clone as well. And pinball. Shit, that thing was brilliant. I can't even turn on a modern video game contraption.

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Re: Archaic but brilliant computer games we miss

Post by SophieC » Thu Aug 28, 2008 15:10

alongwalkhome wrote:You guys, the only video game "console" I've had in my life had several games without any graphics! It was one of the first-generation TRS-80s and the games were on cassette tapes!! I LOVED it though.

My favorite game was this choose-your-own adventure/D&D type thing called "Colassal Cave Adventure" and it looked like this(!!)

Image

I had a Pac Man knock off w/a ladybug and a Frogger clone as well. And pinball. Shit, that thing was brilliant. I can't even turn on a modern video game contraption.
there was a colassal cave thread on bowlie (empties 40oz on the ground) in which people pretended real life situations were taking place in the style of a text adventure. with hilarious results. only three people including myself ever posted on it. you could have made that thread. so selfish.
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Re: Archaic but brilliant computer games we miss

Post by humblebee » Thu Aug 28, 2008 15:12

I could never work out why nobody programmed a text-only adventure version of Pac-Man.

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Re: Archaic but brilliant computer games we miss

Post by soft revolution » Thu Aug 28, 2008 15:22

humblebee wrote:I could never work out why nobody programmed a text-only adventure version of Pac-Man.
Like this?

To the west is a line of little dots, you can see a flashing light in the distance. Walls are to the north and south, a ghost is approaching from the east.

Go west

You have arrived at a flashing light. To the south is a line of little dots. Walls are to your north and west, a ghost is approaching from the east.

Eat flashing light

"does not understand eat flashing light"

You have arrived at a flashing light. To the south is a line of little dots. Walls are to your north and west, a ghost is approaching from the east.


Swallow flashing light

"does not understand swallow flashing light"

You have arrived at a flashing light. To the south is a line of little dots. Walls are to your north and west, a ghost is approaching from the east.


Just eat the blinking thing!

"does not understand just eat the blinking thing"

A ghost eats you. You turn mouth upwards and melt into the floor.
And by me, I mean, Flexo.

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Re: Archaic but brilliant computer games we miss

Post by tompony » Thu Aug 28, 2008 21:43

humblebee wrote:I could never work out why nobody programmed a text-only adventure version of Pac-Man.
At least two people have done exactly that!

http://kotaku.com/gaming/interactive-fi ... 321992.php" onclick="window.open(this.href);return false;

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Re: Archaic but brilliant computer games we miss

Post by Jangloid Mark » Tue Oct 07, 2008 02:51

I'm still big on the old Commodore 64 games :):):)

I particularly love the platform games....

China Miner....

Chuckie Egg...

Bounty Bob Strikes Back...

see below for screen captures....
Attachments
bounty_bob.JPG
chuckie_egg.JPG
china.jpg
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Re: Archaic but brilliant computer games we miss

Post by Uncle Ants » Tue Oct 07, 2008 09:46

On the BBC Hunchback, Defender and Chuckie Egg were favourites and Elite was and still is an impressive achievement. But they all pale into insignificance next to the 3d realism and shear terror induced by 3D Monster Maze on the ZX81

Image

Rex is hunting you! Footsteps approaching! Rex can smell you! Rex has seen you! RUN! Rex is behind you.
In Recordeo Speramus

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Re: Archaic but brilliant computer games we miss

Post by soft revolution » Fri Feb 27, 2009 19:27

Ever wanted to play a ROM Check Fail



The defender spaceship has a hard time of it.
And by me, I mean, Flexo.

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